Soul of Steam

Description:

Tags:2D, Singleplayer, Platformer, Pixel-Art, Steampunk

Made with: Lua, Löve2D

Team: 3 programmers

Duration: 1 semester

Soul of Steam is a platformer developed for Windows where the player must survive in a steampunk world filled with dangers. The game's main feature is the Steam, which will be consumed by every action the player takes, from walking to sprinting, attacking, or even taking damage. If the steam reaches zero, the player dies and a soul will be consumed. The player must complete the level before he is out of souls to win the game.

My contribution:

This was the first game I ever developed. During the development, I contributed mainly to the mechanics involving the player, such as the Souls and Steam systems, and attack mechanics, like the weak and strong attack. I also made the cheats.

Notes:

You may download the game by clicking here.

You can know more about the game by visiting it's itch.io page!

Hello! This is Miguel Leandro's portefólio. Currently, the website is still under developement and, unfortunetly, support for devices with smaller screens is yet to be added. Please try fliping your device horizontly or, if this doesn't work, try using a bigger device.