Graphics Project

graphics

Description:

Tags:3D, Test Project

Made with: C++, DirectX11

Team: 1 programmer (me)

Duration: 1 semester

This project was developed during the first semester of my MSc at Abertay University. The project consists of three islands created using a factory pattern that accepts a layer mask and a Perlin noise texture. These are used to generate each island through vertex manipulation and tessellation. Each island features point and directional lights, and post-processing techniques are applied to introduce edge detection and a bloom effect on the lights.

My contribution:

Everything

Notes:

You may download the app by clicking here.

Hello! This is Miguel Leandro's portefólio. Currently, the website is still under developement and, unfortunetly, support for devices with smaller screens is yet to be added. Please try fliping your device horizontly or, if this doesn't work, try usinga bigger device.