Graphics Project
Description:
Tags:3D, Test Project
Made with: C++, DirectX11
Team: 1 programmer (me)
Duration: 1 semester
This project was developed during the first semester of my MSc at Abertay University. The project consists of three islands created using a factory pattern that accepts a layer mask and a Perlin noise texture. These are used to generate each island through vertex manipulation and tessellation. Each island features point and directional lights, and post-processing techniques are applied to introduce edge detection and a bloom effect on the lights.
My contribution:
Everything
Notes:
You may download the app by clicking here.