Dreamsturbia

Description:

Tags:3D, Singleplayer, Puzzle, Action, Adventure

Made with: C#, Unity

Team: 3 programmers and 6 designers

Duration: 1 semester

Dreamsturbia is a game about a woman who goes to a therapist to try to figure out some childhood traumas. She will enter a world inside her head where she will have to face some puzzles in her dreams and fight her worst nightmares. The character has a life bar and a mana bar, some of her abilities consume mana to work. She can jump and double jump, use a push and pull ability that allows her to control objects at a distance to solve puzzles, a dash that gives her invincibility for a short time, a slow time ability, and a parry ability. She will need to solve puzzles by moving objects and fighting enemies in order to leave and solve her issues.

My contribution:

I was responsible for the development of the puzzles (Code and prefabs, the puzzles themselfs I didn't plan them), AI for the melee and ranged enemies, all player's abilities, excpet the base movement, jump, double jump and camera.

Notes:

You may download the game by clicking here.

Hello! This is Miguel Leandro's portefólio. Currently, the website is still under developement and, unfortunetly, support for devices with smaller screens is yet to be added. Please try fliping your device horizontly or, if this doesn't work, try using a bigger device.